Hello everyone,
I'm thinking of putting in some kind of multiplayer function for my game. Starting with just a simple death match between 2 players. I'm thinking of having a certain amount of monters spawn base on a stat by the player. I'm not a coding expert and have no idea how to do this. Is this something I can do with ORK? or does anyone know how I can start doing this?
thank you.
Honestly though, I’d suggest starting with single player, and once you have that figured out, then add in the multiplayer since it’s a much more advanced concept. Ork has a really great step by step guide to making a basic RPG, with examples that include a variety of combat systems.
Many things can already be handled via ORK's access handler and Unity wrapper features, depending on the type of multiplayer and features used you might not even need to change anything in the gameplay source code.
However, you'll need pretty advanced coding skills to implement something like this ...
@RustedGames
ORK 3 will not have any multiplayer support and still focus on single player. Makinom 2 (or even 1 in more recent Unity versions) also doesn't have multiplayer any longer, due to Unity simply having dropped their multiplayer solution without having a working replacement :)
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