Hiya all,
I am currently going through the tutorial and just implemented two pairs of scene loaders and spawn points. Everything works well, except for the fact that setting Y rotation to 180 (to alleviate the issue of the player spawning in the 2nd scene facing the camera) and toggling Y Rotation to true in the inspector, the player is indeed rotated towards the right direction facing the road; however, I would like it to 'snap' to the correct position instead of rotating so the transition is instantaneous and there is no right of early player input sending the character in the wrong direction. Any quick way of setting the position of the player upon spawn?
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