I'm using a RotateTo node in a 2d game and it is not rotating the object to the rotation specified. Instead of rotating Y to 180 degrees (and ignoring the others), the object ends up with the rotation: -90x 0y 0z
It's unclear to me why this is happening. I tried enabling all xyz but that does not work either.
https://i.imgur.com/mnRItXz.pngHelp is appreciated.
If you want to change the rotation manually, e.g. rorate by X degrees, etc. - use a Change Rotation node.
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