Trying to have characters swap to another battle spot "position." I have 3 main party members that I want to be able to switch between their battle spots as an option on their turn. (Like the game Darkest Dungeon or Bug Fables) IE Switch someone from the back to the front so they can tank enemy damage and vice versa. I've tried storing their position and then moving them to target but that is proving pretty finnicky. Any ideas?
I'd imagine having a front and back battle spot, and a variable set for which member is front or back set with a "switch" action-ability to use a battle event to switch between the two should work.
IE if they are battle spot 1 and there are 3 front and 3 back spots, then theyd move position to battle spot, lets say 4 (the back position of 1)
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For starting, which node should i use to move a battle spot position?
@cameronicle Could you please share some insight on how that ended up working on your side?
To access the battle spot of the user, set up a User Base actor - this uses the user's battle spot. Now, you can just use that actor in regular move events, either place or move the position wherever you want.
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