I've been busy with this for quite some time now and still can't really figure it out. I'm making a crafting UI in the same way as in the ORK Tutorials. Now when I open the crafting and select some sub choices, everytime I do that it'll create a new GUI box over it and overlapse the other box with a grey layer. I am trying to remove that grey layer so that it looks a lot more like a decend crafting UI. Any tips or tricks in how to do such thing with the crafting UI?
Thanks in advance
If you're on ORK 3, the default setting for all UI boxes is in UI > UI Boxes > General Settings in the Default Inactive Colors settings. Each UI box can override this.
If you're on ORK 2, the default setting for all GUI boxes is in Menus > Menu Settings in the Default GUI Box Settings > Default Inactive Colors. Each GUI box can override this.
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I have another question right now. I am trying to make the selected choice in the crafting UI highlighted so that u can see on which choice u are standing when u are using arrow keys to navigate through the menu. How can I add such thing, because I cant find it
For legacy GUI, that's handled by the Selected Choice GUI skin - e.g. see this part of the game tutorials.
For the new UI (Unity UI), that's handled by the button prefab you're using - e.g. highlight colors or sprites, based on how your button is set up.
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