My question is two-fold, but kind of similar.
Firstly, we are going to have these Views that are built using Vanilla Unity and they need to be connected with ORK Menu Screens. We are going to use the menu screens as encyclopedia, which we want to automatically open during our cutscenes. For eg. Let's say that a player is being taught how to craft an item in the Views, but we want to redirect the user to specific location in the encyclopedia(menu screen) to teach them where to look for that information in future. Normally, we would use UnityEvent or C# event to trigger a UI menu. How would we do this for ORK menu screen, and directly scroll to a specific item within it.
Secondly, this is a general doubt about how to interface Vanilla Unity and ORK. Like what is the first thing to think of when we want to achieve this for other applications.
Lastly, which do you recommend, UnityEvent or C# event, when working with ORK. Our game is not going to have too many events being broadcasted simultaneously, so will UnityEvent be performant when used with ORK.