Recently I was working in my project, but during development process I specially found these issues, when I make new ability or copy another one, the editor and Unity crash and show this error:
Sometimes when I set up a new item, value status etc in console appears this message: InvalidCastException: Specified cast is not valid. UnityEditor.EditorGUILayout.BeginScrollView (UnityEngine.Vector2 scrollPosition, System.Boolean alwaysShowHorizontal, System.Boolean alwaysShowVertical, UnityEngine.GUIStyle horizontalScrollbar, UnityEngine.GUIStyle verticalScrollbar, UnityEngine.GUIStyle background, UnityEngine.GUILayoutOption[] options) (at <7ebb9dc74040436998557fc331a964ba>:0) UnityEditor.EditorGUILayout.BeginScrollView (UnityEngine.Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at <7ebb9dc74040436998557fc331a964ba>:0) GamingIsLove.Makinom.Editor.EditorAssetSelectionPopup.ShowList (System.Collections.Generic.List`1[T] list) (at :0) GamingIsLove.Makinom.Editor.EditorAssetSelectionPopup.OnGUI (UnityEngine.Rect rect) (at :0
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I have managed to fix the issue when Unity crash sometimes, but when I open one settings tab in ORK 3 (eg. Battle menus, UI system, Schematics etc) it still sometimes displays a warning red error dialog in console like this:
Which Unity version are you using? You can usually ignore this kind of error (unless it keeps spamming in your Unity console) - it mainly is about a missmatch in the editor UI between states (e.g. layout and display phases of the UI).
Post edited by gamingislove on
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
UnityEngine.GUIStyle verticalScrollbar, UnityEngine.GUIStyle background, UnityEngine.GUILayoutOption[] options) (at <7ebb9dc74040436998557fc331a964ba>:0)
UnityEditor.EditorGUILayout.BeginScrollView (UnityEngine.Vector2 scrollPosition, UnityEngine.GUILayoutOption[] options) (at <7ebb9dc74040436998557fc331a964ba>:0)
GamingIsLove.Makinom.Editor.EditorAssetSelectionPopup.ShowList (System.Collections.Generic.List`1[T] list) (at :0)
You can usually ignore this kind of error (unless it keeps spamming in your Unity console) - it mainly is about a missmatch in the editor UI between states (e.g. layout and display phases of the UI).
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!