I was trying to include some combatant portraits during my dialog with NPC, but they are not shown during the conversation with my character. I tried to modify SimpleDialog schematic
orkframework.com/guide/tutorials/3d-rpg-playground/03-first-interaction/#15-toc-title and check the portraits prefabs for my player and NPC character, but aren´t shown again... How should I do to activate the portraits during conversation? It is possible one sort or kind of tutorial on how to do animated portraits inside dialog box?
E.g. for a sprite portrait, you need to add a Portrait (Sprite).
However, for animated portraits, you need to set up a prefab with the animated sprite and use the prefab as the NPC's portrait instead of a sprite. The prefab will be spawned on the portrait content of the UI box.
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For placement/styling you can naturally select a portrait sprite, just keep in mind to remove it afterwards.
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https://imgur.com/ogWzA9x
https://imgur.com/TqEGGHR
https://imgur.com/Ajn83gH
https://imgur.com/r4GY3xG
https://imgur.com/2WQcnMr
https://imgur.com/J58Yh6J
If yes and it keeps getting removed in-game, try removing and adding the portrait content again (or try reimporting the prefab via the context menu).
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