edited April 2022 in Makinom Support
Hello!

I'm working on a project which in some scenes players will be exploring some planetoids.

Do you guys know if it is possible to to change de gravity point to the center of the planetoid via Makinom/ORK3?

Best
Post edited by Biali on
  • The Change Gravity node changes the gravity value of Unity's physics, i.e. it affects all that takes gravity into account.

    You'd probably have to do something different and use some custom gravity setup that affects everything depending on their position to the planetoid's center. Maybe there's some asset available on the asset store that does that out of the box?
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