NullReferenceException: Object reference not set to an instance of an object
GamingIsLove.ORKFramework.Components.ORK_Cinemachine_CameraControlWrapper.CameraTargetChanged (UnityEngine.GameObject oldTarget, UnityEngine.GameObject newTarget) (at Assets/Gaming Is Love/Makinom 2/Plugins/Scripts/ORK_Cinemachine_CameraControlWrapper.cs:85)
GamingIsLove.ORKFramework.Components.ORK_Cinemachine_CameraControlWrapper.LateUpdate () (at Assets/Gaming Is Love/Makinom 2/Plugins/Scripts/ORK_Cinemachine_CameraControlWrapper.cs:117)
this.cameraControl.ActiveVirtualCamera.Follow = newTarget.transform;
protected void LateUpdate()
{
if (cameraControl.ActiveVirtualCamera == null) return;
//....
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Is there a virtual camera in the loaded scene?
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It also has a new setting to automatically update a the new active camera to target the current camera target.
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