I was going through 3edActionRpg tutorials. Then I was creating sprint ability in target selection settings I changed TargetRange to None (while target type was Enemy). Then I saw in tutorial that TargetType should be Self. That hides TargetRange setting.
with hidden TargetRange=None and shown TargetType=Self Ability is not executing. with hidden TargetRange=Single and shonw TargetType=Self Ability is executing.
Hidden settings (like TargetRange in that case) should not affect execution logic.
Othervise it is really confusing and difficult to solve problem.
TargetRange should be visible then TargetType=Self. Or TargetRange should be hidden and not affect ability exectution then TargetType=Self. @gamingislove
Target Range shouldn't be affecting Self target types. I'll investigate and fix it in the next update.
Edit: Can confirm this - throws an error on my end. Will be fixed in the next update.
Post edited by gamingislove on
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Yeah. It was throuwing an error actually. I did not noticed that.. I would have found the case faster if I glanced in console). This will be a lesson for me).
I'll investigate and fix it in the next update.
Edit: Can confirm this - throws an error on my end.
Will be fixed in the next update.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!