edited August 2014 in ORK Support
im thinking of giving the combatant certain stances and base of that stance fighting,shooting, magic it will have different animation, with all the overriding in ork im sure this can be done my question is how to i set it to a keycode so the use can switch at will and maybe make it a requirement for certain actions/animations?
Post edited by bkstudios on
  • Use Status Effects for the stances - you can use them in status requirements to allow using abilities while having an effect applied.
    Changing between stances can be done using abilities that add/remove those effects.
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  • Ill try that out thanks
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