Hi @gamingislove

It would be great if you could implement having a separate Critical Attack/Defence Status Effects in the Equipment>Bonus Settings>Status Bonuses. Something like this:

https://pasteboard.co/rNgTVbL01oLW.png

My use case:

I am trying to implement equipment that adds a Status Effect to target/user whenever the user hits a Critical Hit ONLY.

Currently there is no way to do this as the "Attack Status Effects" settings only allows us to add Status Effect every time the user attacks.

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Further features:

Another similarly great functionality is if we could have Block Status Effects where we can add status effects whenever the user/target blocks a damage instance.




Thanks in advance and great work as always!

  • I'll look into it.
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