Hey GiL,
using group inventory, Space Limit -> INT variable that is set to number 6. The way I've found out it's not recognizing the limit variable is that I had 'Block Adding' enabled and always when my variable gets to number 3, it blocks every single item into the invetory. But my limit variable is set to 6 :)
Have to use events to check for item space manually in the meantime.
Can you give me more details on the rest of your space limit setup? E.g. are you using Only Leader, is it a global variable, etc.
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Limit Value - Int Variable - Global
Then in New Game, there is event, where I just set the Int Variable to 6.
I've just noticed that I had unticked option 'Update Size By Variables', maybe that was the thing.
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