This feature is either bugger or doesn't work the way it is described. I am to put the prefab onto that same layer, but when It is displayed in the Menu UI for the Portrait, the texture is just blank. I can see background color, but the object is not being registered at all.

Combatant is set for prefab viewer, same layer as the view layer in Prefab viewer settings. It shows correctly in the prefab view camera render texture, however in the UI, the prefab is being ignored for no reason. Tried all settings.
  • Nevermind, found out that the rect transform of my render texture should have been 1x1, because my camera render texture was set to 1920x1080 already. So it is multiplying the textures, for some reason. Nasty stuff.
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