problem I'm running into is that the contents of the shortcut HUD are not changing based on the current combatant.

I'm using the 3D RPG Playground tutorial as a base.
I've gone through the shortcuts tutorial to create the HUD (I just downloaded the completed version), searched the forum, debugged the code but no luck.

here is my setup:

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class shortcut settings are at their default values (no overrides).
combatant general settings have "Use Class Shortcuts" to true (I think that is the default). I tried setting it to false but had no effect.

ORK: 3.7.0
Unity: 2021.3.11f1
turn based (classic, dynamic)

Thanks,
MMalone
  • Based on your HUD setup, you display the HUD for the whole battle group - i.e. each member. But you don't use any way to change their positions per combatant, either via an offset (which you have X/Y=0, so displayed at the same position) or e.g. a layout.

    So ... your shortcuts are probably all displayed, just on top of each other :)
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  • That was it!

    Thank you,
    MMalone
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