Hello Gil!
Oh sorry, forgot to mention. Yes, I'm using ORK 2.
Is it possible to make a Combatant work as a Shop/Store on the battle grid in Ork 2?
If yes, how can I do this on the battle grid?
I ask because it wasn't clear to me.
Thanks
Hello Gil!
Thanks for the feedback.
I added an Open Shop node and nothing happened.
The nodes in my events are:
Event Settings
wait
Combatant Check
Open Shop
I'm in a Grid Battle and I select the skill from the Tutorial Battle Menu.
Is there a…
I'm not using a specific event to spawn fighters. I'm using the "default" in the cell settings, under Battle system, Grid Cell Type. Defining the combatant that will be generated.
I also tried to spawn directly in the battle grid cell, setting …
Sorry, maybe I wasn't clear enough. I was referring more specifically to combatant rotation. It is spawning with a random rotation and I would like it to remain with the original prefab "y" rotation. (=0)
Hello Gil!
Looks like I figured out what was causing my Building-type Combatants to rotate. Turn End Orientation was enabled. Then, at the end of their turns, they rotated. Once disabled and they no longer rotate.
Now something curious happens. I …
Got it Gil... so I'll start with the skills he's getting.... and maybe it's time to start a journey to review the skills... I'll come back here when I'm done. Thank you very much!
Hello Gil!
Are you referring to Skill Events that buildings take in the form of damage when attacked? If this is the case will I need to review every skill event I have?
Otherwise, I'm using the Teleport Battle Start event and the rest of the tuto…
Hello Gil!
In my game, Counter will always be possible, but I already changed the counter chance to zero and nothing has changed.
Rotation happens when the building is attacked. I think it's important to inform that the attack and counter skills a…
Hello Gil!
I tried to do as you said, simple event with just one Join Battle node, but nothing has changed.
About the Project, delete the Library folder and it's still big... Can i delete some skills from this copy and leave only the skill in ques…
Hello Gil!
Do not worry. You are the best! We will make it.
I did as you said and the problem still persists. My Join Battle Animations is disabled.
I also disabled Auto Join Battle, but nothing has changed.
Could it be something in the "Join …
Hello Gil!
Always grateful for your patience and dedication.
I followed your guidance as far as I could understand. I can't understand what's wrong.
Select Combatant node
- selected key: don't forget to set a key here, your Select Selected Data n…
Hello Gil!
Very grateful for all the help. I followed your guidance and to our delight we are evolving.
By that I mean that we solved the problem when we selected the movement of the Combatant generated and he walked to the first cell of the grid.…