1.) Great1 it works!
Edit: I've figured out the issue below ;) but keeping it here for reference later. It's my variable origin not being set to selected data, key: action
One last thing on this topic-
I wanted to limit …
Ah ye, because the tooltip previously said float variable, haha. I changed it to int and it does look like it's working, but there are a couple of limitations currently:
1. It looks like I can only implement Mana Steal and Stamina S…
Also, when I use a schematic (any schematic) in the Change Schematic settings, it causes a stack overflow.
I tried to use even just a very simple one that adds a flat HP value to damage dealer.
In the schematics, how do I call/get the value of the change in the status value(damage done) on the target, so that I may use it in the formula for the positive status change (resource steal) on the user?
Because the resource steal…
In the same line, would it also be possible to make the Equipment>Bonus Settings>Status Value Bonus to use a float value selection, to allow using formulas etc, like in the latest update for Efficiencies?
In your Ability Settings > Target Settings> Target Changes, you can simply enable "Blockable" for each target change :) This will automatically calculate blocking based on Combatants block chance.
Combatants' block chance can be a status valu…
4.) YES it works perfectly, yay! (With the minor snag that once I've unequipped the bow and equipped it back, the [Ammo] slot does not remember the last chosen ammo and is blank again).
That makes a lot of sense now though
1.) I will try this later…
1.) For the setup you described, does that mean that every time the character obtains a [Fire Arrow] item , he will also automatically obtain a [Fire Arrow] equipment which he can equip?
But then when consuming ammo based on what is equipped, I wi…
I have a couple of questions with regards to this:
1. If the ammo is set up as equipment (e.g. Fire Arrow is an equipment equipabble in the [Arrow] slot), can it stack like an Item ammo would?
2. How would I set it up so that using an ability or b…
Sorry, can you expound more on this? I'm a very new user and have very little idea about using schematics yet, so apologies in advance. While I understand the idea behind your suggestion very clearly, when I tried to execute it, ther…