.... In 2d mode, moving the AI, the character moves, why does it rotate the Z axis? I don't want to rotate it, I have disabled the Z-axis of the rigid body.
Yes, I have solved the problem through the source code, which is the GetRandomAdd() method under CombatantSpawner.cs
Your 2d collision body judgement code uses the 3d code for random values, just change it as follows:
protected virtual Vector…
Combatant Spawner Components 【2d】
2d, generated combatants, it does not generate randomly within this collision body, but only at the edges of the collision body
It's the same as the picture inside the link I posted above.
The light green one is …
In the 2d project, I used auto-animation for the combatant, but the idle animation is still executed when the combatant is moving ......
Also, when auto-animating, when the combatant is moving and I release a skill, if the combatant is still moving …
An unexplained error occurs occasionally, but once it appears, the whole game is stuck and won't move, I don't know what the problem is, the following is the error message, the project I am running is [3D Action RPG]
NullReferenceException: Obje…
Hi, sorry to interrupt you again ......
Presumably, using the ability adds an extra 3 seconds of invincibility, and I've created a status effect that prevents negative Hp changes for 3 seconds.
In Abilities → [User Settings → User Changes] I have …
Sorry, maybe I have a bit too many questions ...... and a small question ...... how can I adjust the parameters of the camera with the editor running? I can adjust the parameters on the Main Camera directly, but it doesn't include the parameters of …
Thanks for your answer, but I have one more quick question... In terms of process manufacturing, can you choose to delay when making things? Like it takes three seconds to make that sword?
Well ...... might have a small question, like the current weapon or ability level setting, if the weapon or ability has level 100, do I need to add a new level of ability or weapon 100 times?
What I'm trying to say is that my weapon or ability can b…
What if I want to display the limit of individual items? For example, if the current item can only be stored in the inventory with 100 pieces, I want to show the current quantity/maximum limit.
I only found the maximum number of stores showing the …
Maybe I expressed it wrong, it should be: inventory menu, then click on the use of items, the pop-up selection of combatants list box, this is set in what place?
If I set the target type of the item to self, I can use it, but I set the target type to ally, and then click the use button on the inventory menu, he did not respond, if the normal he should pop up a list of available player groups UI, but he did n…
An problem, in the menu screen → In Inventory → I click on use and nothing happens and the console log is not is output, I don't know why this is happening? He doesn't bring up the list of combatants and let me choose the target to use
This is the…