As we are targeting mobile;
There is a schematic node "Wait For Input" which waits for key-input only.
How can I make something wait for TAP or BUTTON press ;
[In schematics]
SS 1
SS 2
SS 3
Question 1
When setting "Show Portrait" is there any way I can lately send message or call some code on the Portrait View prefab. Like playing an animation when some status value is increased. or current combatant is change…
Can I get screenshot for this?
In that case, you can use a Schematic status change, which uses a schematic for each hit target. Again, the user is the Machine Object, the target the Starting Object of the schematic.
HI, from above method, I am getting "_RaycastTargetPosition" as the selected target in Schematic. How can i find the actual raycast target? the enemy combatant itself.
Is was done, I have customized the notification ui box's copy for me, changes battle dialogs and all sequences to type notification and a few other things. Then for my problem "controls were blocked until the sequence is finished". Were only becaus…
Worked Perfectly. Thank you.
Can you please guide with other problem. "you can use the regular inventory notifications and not show the loot in the loot dialogue."
Can I show Icons with these ?
Using IntButton as input here, tried adding image content, even extra content with but didn't worked. Is there any possibility for this ?
Another question about UI.
I tried a lot but didnt found where to edit this popup over shop when we want to buy or sell.
I am targeting mobile, so there must be a Ok/Back or Buy/Cancel button. Am I missing something important in UI system setup? …
You are right, Ok/Cancel buttons error went when I set up a custom prefab for buttons.
Also, I used IntButtons instead of intSliders and the task was complete.
Thank you very much for quality support.
Aprt from above, I need help to debug the following issue.
On adding accept and cancel input. or any one of them, the menu don't load and throws index out of bound exception.
1. Title content is not getting value text from menuscreen settings.
2. on,cancel buttons and title are disabled, I can not find their settings to enable them in menuscreen.
3. In Status Value Distribution part; I have 5 status points and want to …
It don't select multiple targets. Can it be RaycastAll ? Damage is not working, and only first target is selected.
And if there is a way to have them all (ray hits) selected. How will i get them in BattleAnimationSchematic?
I want a list of tar…
"How is our ability doing damage?"
Using Hit Chance and Critical Change. Target Settings, Health Points >formula>Physical Damage. Copied from tutorial's "Attack" Ability
https://orkframework.com/guide/tutorials/status-system-setup/07-abil…
Even when I go into a battle. Combatants from the scene got deleted and respawned. It's not just about coming back.
And no, we are not going in a different scene. it's in the same scene.