I checked the combatant and it doesn't have a movement component enabled. When I did enable it, the combatant stopped following the leader.
For the Move AI it is using, I recorded a video with all of my settings in it
https://youtu.be/_xjsEfT_zHU
https://youtu.be/G1iPkmu4aTc
I did have the formation set up before spawning, but I realized I didn't have the formation setting set up correctly in the node to make it work. Now my second party member doesnt spawn at an angle, but now whenever I s…
The Join Group node is set to join the active player group.
Nothing is changing the group size limit from what I can tell. I have never used that node in any schematics.
By not joining the group, they do not join the whole group. When I open inven…
Okay I think I mostly get what I am supposed to do. I am going to try it when i get home, but this is a video of what I am trying to replicate with ORK
The basic idea is that you select an attack and an animation will play. Depending on the atta…
I double checked both the battle spots and also made sure place on ground was disabled. Both were set up correctly. I also downloaded the completed project to directly compare my own and see if I could spot the difference but the battle spot setting…
Did this ever get solved? I am having the same exact issue. I double checked my spawn point and it is in the right position. I double checked all my settings and I can't find any differences. Everything else works fine, its just the combatants don't…