I found the Move AI, it works now, thanks
It's good to add the Move AI in the combatant spawner, it'll make things easier for people that are using ORK for the first time.
I not use a Object Variable component.
I add an Component to the game object, the component that I add is an Variable Event.
This is how I'm using the event
http://snag.gy/vEkwR.jpg
This is how I was trying to check the variable in the 'teleportS…
I create a GameObject and add a Variable Event to it, with a Start Type of Autostart. I check the 'Set Object Variables', I use a type float with 'Type' float and an 'Operator' Set. I put the value 1, but when I use the event to check the variable, …
I want to create a battle gain for my boss enemy character, the player will receive a special item when the battle finish.
I config the battle gain direct in the combatant and it works now.
It works now, but I found another problem.
When I click the Rate button, the game is redirected to the webpage that I want, but when I come back to the game, the menu is not appearing anymore. How I can get the menu appear again? or it's possible t…
I create a Custom Choice with the text 'More Apps'.
Then I create a game object called 'CustomSelect' and attach a C# script to it called 'AppRedirect' and create inside the 'AppRedirect' a method 'void moreApps()'.
So I have a 'CustomSelect' game …
I already use the Add Control Element at the bottom of the HUD's settings to create the Menu, I setup it using the Positive Button, define the input key and it's position, but I not find an option to put text inside the box, How I can do that?
I find the problem, it was a noob error, I put a spawn point at wrong coordinates, because of that the character was not showing above the plane.
But I found a problem, only half part of the character is showing, to resolve that I put a -5 in the …
I try to change the Y offset of my character, I change the Y offset from 0 to 1, but the character don't adhere to the ground, the character floats in the scenario.
I try with many differents different characters that I purchase(from different crea…