This is very exciting to read! I'm really glad that projects will be somewhat compatible. Depending on the stage I'm on my project and the new features, I'll be really glad to purchase Ork 3!
I did some more research on this problem and I found some new information.
First of all, let me show what I'm going for. I want to have 100% crisp text, that means, the alpha is either 0 or 1, no inbetween values. As an example, here's a screenshot…
I posted this in another thread but will post here too for archival purposes: Would be nice to have proper bitmap font support. The way to scale them is different than dynamic fonts (you have to scale the actual sprite object, instead of using the f…
Ok, I'll dig around and see if I can find a workaround.
Bitmap font support could be a great addition in the future, should help making retro looking RPGs much easier :)