Thanks guys! Kingdom Hearts and Nier Automata were the two big inspirations.
@ranwang520
It's mostly 2.5D but there are 3D exploration-only segments for the crystal palace and 'treasure hunt' minigames. JUST got the 3d stuff working decently well. …
The Alpha is underway! All of the games content is functional and ready to be stitched together!
Quests/Story - Combat - Resources - MainNPCs - Boss Fights - Minigames - SideNPCs
This is my order for it, and hoping for a 2-3 month turn around fo…
I store all of the grid objects into selected data so I can reference the position when ever I need to place combatants at specific locations.
Can you explain that piece a bit more? I'm just now starting to mess with selected data, is that so you c…
Unity has Cinemachine that you can look into, it takes some setting up but it handles that sorts of camera mechanics really well. Works just fine with ork.
You could also tie the talking animation to sounds.
For my game I use a blendshape animator layer of "speaking" between 0 and 100 amplitude and a simple script that detects audio on a channel and alters that animator parameter. If you have voice ac…
Yes, ork does not limit you to anything, with real time combat it just removes the 'wait for turn' aspect and allows free movement by default. But all of the combat systems are fully customizable.
By default "Attack" doesn't even do anything. So ke…
You don't have to use all axis on curve move. So if you do change position->target and then do a curve move for the Y axis, it'll still move to the target while following that vertical curve
One of the best choices, Ork makes it very easy to prototype your ideas quickly, but is robust enough for you to greatly detail and customize those ideas later on.
By default an attack is just calculating 2 values that you can choose. But with Batt…
Enemy AI and attacks are being polished now, working towards a test of early,mid,late, and end game enemies and player builds.
After that it's the dialogue system and building story/dialogue prefabs, and I can start putting together the first alp…
That's awesome! I love Grandia, it was a huge inspiration for me. Including the 2d on 3d graphic style.
I recently did a 3d to 2d effect, certainly not as nice as true 2D Pixel art, but by using a camera, to render texture, to billboard, you can tu…
Spent the last 2 months finalizing level designs, struggling finding a stable day job so things have been hectic. Anyone back into making presentable improvements!
The new conversation system uses Ork to spawn a prefab that contains everything need…