Through script. : ) I finally found that tutorial.
Meanwhile, I combined the wasd movement keys script and OnGui script into one script attached to the player and everything so far is working smoothly, including smooth turning. Thanks. I'm self-t…
This works perfectly for me now. I have a movement script on my player and on the arrowpad that is a graphic on the canvas I added two lines to its script.
[RequireComponent (typeof (GameObject))]
public GameObject Player;
Slid the player prefab …
I've found Udemy very helpful for C# and Unity courses. They usually have sales and you can pick up a good course for very little.
https://www.udemy.com
Hi, Gil. I bought a new ORk license last week but notice the 2.21.0 update is not in the asset store. How can I get a copy? Thanks. I emailed you a copy of my receipt.
Would like to know if it works with 5.6.6 as I'm downloading that version now. I need it for another reason so can also download 2017.
It's easy to have two versions of Unity on the PC.
Any thoughts on what version of 2017 is the most stable?
…
Omber was done and has been available in iOS for awhile. It got some good reviews. It even got nominated for something at Touch Arcade. One person didn't like the controls. One person didn't like the battle. People loved or hated the game icon. I've…
Been with ORK since ORK 1. : ) Sometimes it's good to step away, learn things, evaluate what you had and step back with a broader perspective. : ) The sale made it easier for me. I have a lot of extended family responsibilities this year so hav…
I just came back because it's a really good editor. I understand that the crushing burdens of life make it hard to lay out the money sometimes but the value you get is worth the expense and Gil does deserve to be paid for his consistent updates and …
Happy Holidays, Gil and everyone. I gave myself Ork Framework for Christmas. : )
Very happy. Will take me awhile to get back up to speed but excited about making a new project.
In addition to checking that, is your player tagged Player? Do you have a game starter in the first scene of your game? Is the spawn point in the other scene sufficiently above the ground--high enough? What does your event look,like for spawning the…
Happy Birthday! : ) If there is a charge for ORK 3, I'm onboard. The development since ORK I -- don't even remember what it was called when I first got it---has been awesome and so reliable and the support has been stunning and so reliable. You c…
I just bought this recently and am looking forward to its integration with your Dialogue System and ORK Framework. I think the procedural quest generation is a really useful feature as players always want a lot to do. It was one of the things that a…