So how do I set up the tabs for it to work?
Cause in Makinom there is no Inventory so I don't know how to set up it to change tabs.
Both press on the UI tab button and use the input key in the UI Box tab setting is not doing anything. :(
gamingislove said: A very easy way to start schematics via clicks on a HUD is the HUD Click component. This can use a wide variety of things, including starting a schematic.
I.e. you can set up HUD, add your icons/buttons each via their own game obj…
Wall of text ^^!
type4101 said: I don't even really know the difference between a UI box and a HUD
- UI box used for everything that you interact with and show a Dialog box then use the "Show dialog" node and the "Choice" option to do everything you…
Why is the Bool check box turns itself on like this?
Even though the real bool variable is not.
The toggles UI is the default from the Makinom UI menu setup.
The next problem the animation looks like that is the animation it's playing is not set to humanoid.
Check 3 animations of that blend tree, if not then something missing with your Ork setup.
Edit: Sorry my memory is kinda bad when looking back at the problem without testing first.
Anyway, I do a quick test to make my model look like your problem.
It's the animation state that is playing doesn't have an animation in it, but your blend tr…
Good to know!
I have a question:
When using "Replace Variable Key" in the editor I notice it can't replace the variable string that I put in the "HUD Text Content" component of a prefab like this.
So does this a limitation of Makinom or a bug?
Edi…
Oh! So that is how to use the Loop node to its full potential.
I thought the Loop node means to keep doing until is done and stop doing that thing anymore, but if loop it back then it can be done in 1 frame instead of multiple frames right? :3
And …
That strange!
Here is a schematic with the "Loop" and 'Float move forward" nodes.
https://drive.google.com/file/d/1gtYyYINt_5MpDV4m7Keu3_0Mju-euCMZ/view?usp=sharing
The node doesn't work when there is a variable in the 'Machine start variable"
But …
Another bug for you :)
The "Loop" node and other nodes like "Change Variable" stopped working literally after I add 1 variable in the "Machine start variable" setting in the schematic.
And the odd thing is that when I use the "Unity console" node to…
I think there something wrong with the call HUD node, it used to be work normally before.
I call the Hud like this
or this and it doesn't recognize the player as the HUD user.
So the Player health bar is empty
So I change it to this
And this
…
I think there is a problem with the HUD display at object in Makinom, at first I see the HUD is shown at the object seem to be fine until I turn around in the first person and I also see the same HUD again.
I'm sure is the same object when I look at…
So when you update I just need to delete the saved file and save again then.
If that is the only problem I think is it better to change now than later when you release ORK 3, at one point someone gonna put space in their Object Variable ID like me.
…
I delete all save file and then saved it doesn't show an error, it only shows when I open save/load again after saving.
Test some more and I noticed for some reason it doesn't show an error when my Item game object variable is set to local, but it …
What does this error mean?
When I'm trying to Save game with "Save game Menu" node and this appear for no reason, it doesn't before but now I don't know why it keep showing me this error every time I open Save/Load Menu.
Error while parsing XML dat…