Setting it up to change the group was surprisingly easy, thanks for holding my hand, lol.
I'm stuck again with the CombatantGroupMember stuff but luckily I can just make groups with only one member and call them, which works for my purposes, for now…
Right, but I want no player spawned at all outside of battles, since there will be no "physical" world outside of them, just menus and buttons basically. Preferably also the ability to have no Combatants within the battle group at all (There would b…
Thanks, that's more than awesome :)
No rush for it to come today, either - as long as it's guaranteed to work later I can focus on other stuff for now.
Thanks, I've found the Auto command already but can't get it to work as I want it so far. Is there a way to have the player instantly "click" "Auto" every time the battle menu comes up? Would be a bit hackish but at least work. This feature is cruci…
I'm sorry to hear about your loss, you seem to be a good, helpful person. I don't want to come across as impatient or ungrateful, I'm not regretting my purchase one bit. It's just that I'm itching to get started "for real", due to a (hopefully tempo…
Thanks for your reply! The default inactive colors are fine for me anyway, just thought I'd mention it so it can be fixed for future tutorial readers etc.
I'm just getting started (great thing you made and money spent well for sure!), working my way through the tutorial. One thing that'd help me (and other newbies as well) would be the option of alphabetically sorting everything in the framework edito…