Hello Gil!
I tried to do as you said, simple event with just one Join Battle node, but nothing has changed.
About the Project, delete the Library folder and it's still big... Can i delete some skills from this copy and leave only the skill in ques…
Hello Gil!
Do not worry. You are the best! We will make it.
I did as you said and the problem still persists. My Join Battle Animations is disabled.
I also disabled Auto Join Battle, but nothing has changed.
Could it be something in the "Join …
Hello Gil!
Always grateful for your patience and dedication.
I followed your guidance as far as I could understand. I can't understand what's wrong.
Select Combatant node
- selected key: don't forget to set a key here, your Select Selected Data n…
Hello Gil!
Very grateful for all the help. I followed your guidance and to our delight we are evolving.
By that I mean that we solved the problem when we selected the movement of the Combatant generated and he walked to the first cell of the grid.…
Hello Gil!
Here it is. I just wanted the Combatant to stay on the grid location that was summoned with the skill (on some cell around the Summoner). But it still continues to appear next to the summoner, but without respecting the position on the g…
Hello Gil!
I feel that we are almost reaching this stage. With your help we are now able to spawn only one Combatant.
The problem of the position / location where it is generated still remains.
The Combatant continues to spawn in a random pos…
I think it's important to say that I'm using the same Combatant on both nodes. Both in the node that is generating the Combatant in the player's position, and in the Join Battle node, which is generating the Combatant in a random position next to t…
Hi GiL!
I believe this is not the case. I have as Battle Event: gridTeleportBattleStart and gridMoveCommand. Both are the same as the Tutorial.
I wonder if there isn't some box with a Look At function that's making my enemies look at playergroup m…
Hello @gamingislove !
I really need help... I feel it's something very simple, but after hours I couldn't solve it on my own... I feel ashamed about it...
On my battle grid the enemies are looking at my party Member who is furthest away... I would …
Hi GiL! @gamingislove
I did as you asked and the button is asking for a texture for the background (not just selecting the color). So I put some texture and it actually worked, but it is still not the one you use by default. I don't know if I coul…
Goodnight!!!
This is amazing !!!
Congratulations on that GIL.
One question ... I have a project in progress, using version 2.30.
What happens if I import the new version? Would I lose something from what I already built in the previous versi…
Hello @gamingislove !!
Exactly! I'm talking about the skin configuration of the selected GUI of choice. :) (I'm sorry, my English may not be so good).
I am using the Legacy GUI, but the skin configuration of the selected GUI of choice remains white…