I have implemented the above process through a custom EquipmentBattleMenuItem
public override void AddToMenu(ref List< BMItem> list, Combatant owner, BattleMenu bm, BattleMenuItem parent)
{
UIButtonInputContent content = bm.contentLayout…
First of all, thank you for your answer. How it goes: I have 3 weapons and choose one of them, the bonus goes into effect immediately and the target is selected to attack immediately. The main thing is to simplify the weapons selection process @Gene…