sss

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  • I had an issue where the box to enter the quantity didn't appear. And solved. UI > Quantity Selections > General Settings > Default Quantity Selections Buy Selection > Quantity Selection Sell ​​Quantity > Quantity Selection These tw…
  • hello. Maybe solved. Layout Element Component of Empty Button. Changed ''Layout Priority'' from 1 to 0.(By default it was 1.) Now it looks correct. I think I've accomplished what the tutorial instructed me to do, am I correct?
  • Thank you for teaching me. In any case, I think it's practice and try again from the beginning. I'll ask again if that doesn't work. Thank you.
  • Thank you for reply. The button prefab has both. The following attention is given to the Content Size Fitter component of the button instance. ''Parents has a type of layout group component.A child of a layout group should not have a Content Size F…
  • Hello. 3D RPG Playground > Menu 02 Template HUDs (and Menu03 Overview Menu) Empty Button Prefab > Layout Element > Preferred Height > Set to 50 When set to 50, the images overlapped. When set to 150, it became the model of the tutoria…
  • Thank you. I am relieved to know the cause and solution.
  • Thank you for your reply. Now,I can make all combatants look at the center of their enemy group.Thank you. I am using the battle start schematic as per the tutorial. However, I am increasing the movement speed of the player. Now I noticed reason wh…
  • hello. I also met the exact same problem. I solved it by following gil's advice. Combatants > Factions > General Settings > Faction Sympathies Click Add Faction Sympathy. In Faction 1, select Player. In Faction 2, select Enemies. Enter -1 …
  • Thank you. very helpful.
    in About tutorial Comment by sss November 7
  • Thank you for your reply. It was my misunderstanding about Turn01. excuse me. I mistook "Turn based" for "General Setting".
    in About tutorial Comment by sss November 7
  • hello. Could you please update the tutorial below? 1、Tutorial > 3D Battle Ground > Battle 02 prepare for battle Target Highlight > ''Cursor Settings'' and ''Highlight HUD'' Missing ''Cursor Settings'' and ''Highlight HUD''. I should prob…
    in About tutorial Comment by sss November 6
  • Thank you for your quick response. That helps a lot.
    in About tutorial Comment by sss November 3
  • hello. ORK Tutorial > 3DRPG Battle Ground > Battle 01 Battle Menu The "Highlight HUD" part is missing in the editor. Where is it?
    in About tutorial Comment by sss November 2
  • hello. Report on tutorials. ORK tutorial 3DPlayground > 07 Displaying Equipment > Wizard_Staff (It's in the middle of the page) In Makinom Editor, it is "Master Staff". Not "Wizard_Staff". It's a small detail, but I'll let you know just in c…
    in About tutorial Comment by sss October 27
  • Both worked fine. Thank you.
  • Thank you for answering. I'll give it a try.
  • Thank you for your reply. Actually, I had already done this tutorial once, half a year ago. (Today is the second time.) It worked that time, so I was simply curious as to why it didn't work this time. I apologize for the trouble.
    in About tutorial Comment by sss October 20
  • Hello. I found something like a bug and report it. tutorial > 3D RPG Play Ground > 01 Player Set Up Even if I follow the tutorial, the player's animation does not switch to Walk or Run. Base/Control > Animation Types > General Settings …
    in About tutorial Comment by sss October 20
  • Thank you for your response
    in About tutorial Comment by sss October 17
  • Thank you for your response
    in About Tutorial Comment by sss October 4