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StevieJay
About
Username
StevieJay
Joined
October 2021
Visits
689
Last Active
January 2023
Roles
Member
Discussions
38
Comments
75
Discussions
Issue with Battle Menus in version 3.3
3
comments
Most recent by
gamingislove
May 2022
ORK Scripting
Problem with O3 schematics adapting from O2
4
comments
Most recent by
StevieJay
May 2022
ORK Support
Changing Battle Menu via schematic
4
comments
Most recent by
StevieJay
April 2022
ORK Scripting
Moving with Use Battle Action node
12
comments
Most recent by
gamingislove
April 2022
ORK Scripting
Loop node
3
comments
Most recent by
StevieJay
March 2022
Makinom Scripting
Cell target and summoned creature
1
comment
Most recent by
gamingislove
March 2022
ORK Scripting
Select grid cell
2
comments
Most recent by
StevieJay
March 2022
ORK Support
Status effect removal
4
comments
Most recent by
StevieJay
November 2021
ORK Support
Target in Miss Game Event
3
comments
Most recent by
gamingislove
November 2021
ORK Support
Determining if it's a combatant's turn
2
comments
Most recent by
StevieJay
November 2021
ORK Support
Weapon ranges
2
comments
Most recent by
StevieJay
November 2021
ORK Support
Formulas and Calculate node
2
comments
Most recent by
StevieJay
November 2021
ORK Support
Camera not following player
3
comments
Most recent by
gamingislove
November 2021
ORK Support
Changing player controlled character
5
comments
Most recent by
StevieJay
November 2021
ORK Support
Targets of Sub Actions
2
comments
Most recent by
StevieJay
October 2021
ORK Tips, Tricks & Tutorials
Move actions in turn-based grid battle
5
comments
Most recent by
StevieJay
October 2021
ORK Tips, Tricks & Tutorials
Battle grid diagonal distance
0
comments
Started by
StevieJay
October 2021
ORK Support
D&D style critical hits
2
comments
Most recent by
StevieJay
October 2021
ORK Tips, Tricks & Tutorials
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Categories
Recent Discussions
Discussions
38
Comments
75
Latest Posts
Equipment duplicated itself on collection
Sylwester
on April 19
Leveling up equipments & Abilities with items or currency
gamingislove
on April 19
I want to use Combatant's MoveAI to follow Makinom's WayPointPath
gamingislove
on April 19
attacking targets 2 targets in the front or 3 targets in the front?
bigman
on April 18
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