Anyway to do this via the event system? I tried to change the color of a cube via the fade object but it just turns it black instead of the color i chose.
Did you enable fading the different parts of the color? I.e. enable fade red/green/blue, probably disable fade alpha ...
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Ok, seems like setting the Time to 0 is the problem - set it to a small value (e.g. 0.01) to fix this for now. Will fix the problem in the next update.
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It had the same outcome when I had the time set to the default of 0.25. Also, I noticed that when I close the game and go back into the editor all cubes are black. This also persists onto all cubes when I go back into the game, without the event needing to trigger.
I've had to switch to a laptop with a basic intel hd chipset. could this be the problem? Base shadows in unity do not work because of the intel chip. Perhaps it also reflects on this problem? Unfortunately I can't get home to for a few weeks to check this theory out myself on my PC.
I don't think so - you probably changed the material's color by accident, e.g. in the editor or by enabling Shared Material.
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I.e. enable fade red/green/blue, probably disable fade alpha ...
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Will fix the problem in the next update.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
I've had to switch to a laptop with a basic intel hd chipset. could this be the problem? Base shadows in unity do not work because of the intel chip. Perhaps it also reflects on this problem? Unfortunately I can't get home to for a few weeks to check this theory out myself on my PC.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!