Hello, after a long time following this awesome framework yesterday my team bought it, and now I have some questions:
I remember that, in a older post was mentioned that with the release of Ork 2, we can make a GUI with, for example, nGUI to interact with the Ork features. Is that possible? Can you guide me a little?
I also have some trouble creating camera positions. I am trying to set the new camera positions with the wizard, while the game is running but when I use them in the event the view doesn't match with what I saw "ingame". I don't know why.
Thanks for all!!
I'm planning to add support myself, but currently there are higher priorities, and I'm waiting for the new Unity GUI (which is done by the guy from NGUI).
Camera positions can be a bit tricky - when using the scene wizard, I'd not recommend creating them in play mode. The data could be lost without saving, and saving could override some settings that can change in-game.
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The GUI box uses the GUIBoxContent class (and their descendants) to display the actual content. The content itself is in most cases precalculated, so it's just a list of labels and positions that are displayed.
Ultimately, the GUIHandler class manages all GUI boxes, calls their GUI methods, updates them, etc.
So, yeah, there's your starting point :)
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