edited September 2015 in ORK Support
I'm having trouble since i use a different camera for ork events and running around, that's because my camera uses a hieararchy and ork takes it out, so i have a script to activate a BattleCam and tell the events to use that one, it was working fine but i modified some events and now when i'm outside of combat ork thinks i'm still using the deactivated camera and based the direction of the movement on it.
Post edited by gamingislove on
  • By default, ORK uses the Main Camera, i.e. the camera tagged as MainCamera (a standard Unity tag).

    In events, you can also define to use a different camera in the event's settings (also for battle events, etc.).
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  • Got it, thanks.
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