it might be something stupid and easy but i cant find it for hours, i m damaging my self when i cast some abilities, as well as the enemy... anyone faced a problem like this and has an idea of whats the problem? All ability setting are target enemy, the battle is real time
It will sound weird but i have a calculation node on an event, and it triggers calculation to mu character too, the weird part is that when i remove that node, of course no calculation occurred so no damage to either me or enemy, but then the attack works fine and does the damage on enemy only, which it doesnt make much sense because i dont have that event in that ability (0.attack), but i have that event on enemies too, so they do their calculations.
GIL the small project i sent you about the prefab not spawning is the same one, if you can check the battle event fireball u ll see that calculation node that i m talking about.
edit: yeap thats it, i made a new event for enemies calculation ability, and i removed calculate and i left to calculate only my abilities and it works. Now need to find how to calculate enemies abilities, somewhere i might have screwed up.
Checked it in your project - the damage is coming from the Poison status effect applied to your player.
Since the battle is real time, but poison is set to do damage each turn, the damage happens when the player selects/performs an action (which starts a new turn for a combatant in real time battles).
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GIL the small project i sent you about the prefab not spawning is the same one, if you can check the battle event fireball u ll see that calculation node that i m talking about.
edit: yeap thats it, i made a new event for enemies calculation ability, and i removed calculate and i left to calculate only my abilities and it works. Now need to find how to calculate enemies abilities, somewhere i might have screwed up.
Since the battle is real time, but poison is set to do damage each turn, the damage happens when the player selects/performs an action (which starts a new turn for a combatant in real time battles).
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!