E.g. spawn a prefab with a trigger and a Trigger Enter event interaction attached. The event would use Use Battle Action node to try to use dash/roll abilities on those that enter the trigger. Make sure to enable Start By Other in the interaction's settings.
Attack abilities would spawn a trigger prefab set up like this to mark the area their attack would hit to warn other combatants to evade.
Post edited by gamingislove on
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
That'll mostly work, but you'll have to add a Starting Object type actor to the event and use it as user and target in the Use Battle Action node.
Also, you should enable In Blocked Control in the event interaction's settings.
Post edited by gamingislove on
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Just set the User to use the actor you set up. Since it should be the first and only actor in the event, it should already be selected.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
E.g. spawn a prefab with a trigger and a Trigger Enter event interaction attached. The event would use Use Battle Action node to try to use dash/roll abilities on those that enter the trigger. Make sure to enable Start By Other in the interaction's settings.
Attack abilities would spawn a trigger prefab set up like this to mark the area their attack would hit to warn other combatants to evade.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Here's my event setup https://www.dropbox.com/s/6x9dntrijtt0uhf/Screenshot 2017-08-14 11.38.22.png?dl=0
Event Interaction setup: https://www.dropbox.com/s/fo7chflalfug5zq/Screenshot 2017-08-14 11.42.11.png?dl=0
Also, you should enable In Blocked Control in the event interaction's settings.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
What settings would I need to set the starting object up for the battle action node?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!