Has anyone been able to adjust the Walk animation speed when a status effect is cast?
My player gets a speed boost or slow movement effect and they move slower or faster but the animation does not play at all. The character animation freezes in the position they were when the effect was cast on them. It resumes playing once the status effect is gone.
I have tried a few things in the event and status effect window (own animation) nothing so far. I have a Walk animation on my character prefab, just need it to play Faster or Slower