So, I managed to figure out my character hovering in the air, but now when I am speaking to an NPC (going step by step in the tutorial) when I hit ok, it kind of makes my character move and sometimes fall through the world...Any way to prevent or fix this?
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I had the exact issues with character falling/camera resetting when I had a Rigidbody with gravity applied. The Rigidbody was attached via a footstep script and gravity would cause me drop through the world when interacting with scene changers or switching to a battle. When using a shop or dialogue, the camera would violently reset after closing the menu.
I switched to a different footstep solution in order to eliminate the issues.
They're set up to work with the provided resources, so you don't have to worry about this standard Unity stuff while learning to use ORK.
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