I'm a tad bit confused with three aspects of the move into direction node:
Time, Speed and Vector 3
I assume that in these cases, Vector 3 is a point in space, relative from the option you choose (correct me if I'm wrong)
So game object A is placed in 1,1 coordinate. Vector 3 is 0,-13,0, speed is 0.1 and time is 1. Gameobject stops moving shortly after I played, so I'm assuming the time aspect is the time before the Gameobject stops moving, until . . .
Same position and vector 3. Speed is 0.1. Time is 10. After more than 10 seconds, it stops at 0,-12 again, which disproves my theory in case 1, thus I assumed that it moves until it reaches the Vector 3 point.
Same position, Vector 3 is 0,-1,0 same speed and time. Gameobject stops at 0, -5.7 or something so my theory in case 2 is again disproven.
I will appreciate if anyone will elaborate those three. I can manage with adjusting, and trial-and-error but I will have more control if I can actually calculate the actual speed. Thanks!