I am looking to get a system working where new party members show up on the overworld and follow the player character. I am wondering if this is possible through ORK for a 2D game. Any pointers in the right direction would be appreciated.
  • I've done this in past experimentations, in 3D. I imagine if you can do it in 3D, you can do it in 2D too(ORK is fairly flexible). I forget exactly how it's done, but it was relatively easy.
  • Regardless of 2D or 3D, this is handled by the combatant's Move AI, set up to follow it's group leader.
    The actual movement is handled by the movement component you're using, e.g. Poly|Nav 2D with this ORK plugin.
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