Calling custom script on Store Closure?
I have a script which activates my custom UI that I need to trigger on store closure. I am not seeing anything in the api or any events actions that allow me to do so. Is the close store call accessible either in code or otherwise?
edited October 2018
If you right click on the grid in the Event editor you should see: UI -> Menu
Then you have 4 options: Open/Close Menus or Shops.
So if you've opened the store as part of an Event, you just need an Open Menu node at the end.
If by "custom UI" you mean a Canvas you made that's not in the ORK Framework window,
then you just need to activate the Canvas's game object.
This can be done in an Event (Game Object -> Game Object -> Activate Game Object) or in code.
Let me know if I've misunderstood your question or if you need any more help.
Post edited by Klep on
Works, thank you very much! Never would have found that on my own.
It looks like you're new here. If you want to get involved, click one of these buttons!
Makinom Tips, Tricks & Tutorials
ORK Tips, Tricks & Tutorials
ORK 1 & MSE Support
Issue continuing after a start battle event
Group spawns from Event into Battle component
on May 19
Where is number key input?
on May 19
on May 18
Who's Online (4)
© 2015 Gaming is Love e.U.