When a combatant dies, I use a coffin to replace the combatant's Prefab
( conditional prefab >Status Needed>Death >Is Dead )
, but in field I use the "Revive" to revive the combatant, the combatant is revived, but the Prefab is still a coffin until I load the next scene .
  • You already posted about this in the bug report thread - it'll be taken care of :)
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