Just what the title says.
A project made with Unity 2019 doesn't include the UnityEngine.Networking module, which Makinom Free needs to work.
The closest thing is the Unity Multiplayer HLAPI package, which I believe is where they moved that.
Also, it just doesn't break Makinom, it breaks everything as it tries to reference some unreferencable thing or something. I don't know, I'm just slightly pissed about that is all.
Steps to reproduce:
1) Make a new project
2) Add Makinom Free
3) Enjoy fresh errors
PS: I don't know if this happens in the Makinom Pro version, too, but I'd assume it might. Just made clear I used Free because that's what I used. Hopefully this'll be fixed soon (Or I'll find out how to call an ORK event directly from code or something, I'm not picky, but Makinom could come in pretty handy anyway)
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Naturally, Makinom for Unity 2019 no longer includes networking/multiplayer functionality, as Unity removed that feature :)
It's still available in the other versions (i.e. Unity 5.6, 2017 and 2018).
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Though I guess that was the fastest and easiest way to make a Unity2019 compatible version just to have it not break at all.
I don't even know why I'm saying all that when I should be thanking for the quick response time on fixing the problems.
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