Hello guys, am trying to play multiple audio sound during a battle event, but only one of the audio sound always plays. Below is my set up for the 3 sounds
Node: Play sound
Play on: Actor, user
Audio settings:
Use sound type: unchecked
Audio clip: Audio clip 0 (audio clip assigned as required)
Wait: unchecked
Play one shot: checked
An assistance will be appreciated
Usually an audio source only plays one clip at a time, so you'd need to play the sounds on different game objects.
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