Hi,
I don't exactly understand what caused that, but I just realized that, every time I play and then stop my Ork tutorial project, I get this error in the Unity Console:
NullReferenceException: Object reference not set to an instance of an object
ORKFramework.Behaviours.CombatantSpawner.OnDestroy () (at :0)
Since I don't have access to this code, I'd like to know if someone can help me debugging this.
I tried to open another project with the "official" finished version of the tutorial project, and I don't have that error. So it must be something I did, but I can't figure out what exactly... Any ideas?
Thanks!
Is the error only appearing when stopping the game, or also when changing scenes?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Also, it appears that when I copy and paste text in ORK's text boxes, the text is kind of copied twice. Is that a known bug?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!