Does anybody know how to change the raycast mask on Scene Objects for a layer that is not Default? I'm trying to change the mouse cursor when hovering over Scene Objects, but (for technical reasons specific to my project) they cannot be assigned to the Default layer. When I assign them to any other layer, the cursor doesn't change.
I thought the cursor raycast could have used the same layer mask as the one specified in Game Controls/Interaction Settings for click interaction, but it seems not.
Or did I miss something obvious?