I'm having trouble getting User object variables to work in combined status value formulas. My player prefab has "ORK Object Variables" component with "StrengthMultiplier" float value initilized to 1 and my Attack Power formula has a "Check Variables -> User -> StrengthAPMultiplier -> Greater or Equal to 1" and after success a Multiply node with StrengthAPMultiplier as the value.
But it never gets there. And if I remove the Variable Check node the result will always be zero. I tried using "Target" as variable source also but that doesn't work either. I added a Debug node too to check the variable and it always prints out 0, even tho when I check the player in the inspector the object variable is set to 1.
Edit: Literally 5 mins after making this I realized that I have to add the Object Variables in the ork editor, not directly on the player prefab using a component. Now it works. :D