Hey, thanks for all the help so far!

I want to put in a tutorial at the start before the battle kicks off (and then let the battle start after the player presses OK on the last tutorial message) but also, I'd like to be able to have a custom pause menu from which I can cast special "player" spells or call in reinforcements. What would be the best way to handle all this?

Cheers.
  • For the tutorial - you can e.g. add that in a battle start event/schematic.

    For the pause menu, menu screens are usually not available during battle due to the blocked player controls. However, you can use a global event (starting via input key) which calls your menu.
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