I am using the Turn Base battle system. For combat, I disable both the player control and the camera control. I would like to allow camera control during combat if the right mouse button is pressed. Any suggestions on the best way to implement this?
An alternative setup would be using a schematic e.g. via a global machine (or a tick machine in the scene) that checks input and enables/disables controls as needed.
Post edited by gamingislove on
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