It is with some chagrin I must admit that I found the issue causing the problem and the solution. I went ahead, copied my local copy of my project out of its directory and reverted to the last commit from my git repository, popped it open in Unity, …
I have a link xml file set up as per this guide. Its full path is projectroot/Assets/link.xml, but I am using Mono at the moment with stripping set to disabled.
It looks like the assembly full names are based off of dll filenames. I added a fourth …